A detailed subway environment inspired from NYC, Toronto subways.
Project includes everything from meshes, materials to particle effects, sounds effects and decals. Contains; modular structure meshes, graffiti, damage and grunge decals, detail textures, water and steam/smoke particle effects, and a detailed subway train.
Physically-Based Rendering: Yes
Texture Size : Varied (512 to 4096)
Collision: Yes (Mostly box collisions)
Vertex Count: Varied
LODs: 1 or 2 (For more complex meshes)
Number of Meshes: 91
Number of Materials and Material Instances: 100
Number of Textures: 106
Number of Particles: 6 (CPU)
Engine Compatibility: PC
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No