Orbit Weather and Seasons – Unreal Engine Assets

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A blueprint driven, dynamic cloud powered weather, time of day & seasons system designed for maximum flexibility and performance.

A blueprint driven, dynamic cloud powered weather, time of day & seasons system designed for maximum flexibility and performance. Define your own environment, or allow automation scripts to do it for you. Choose from 6 template weather profiles, or create up to 6 of your own. Supports cross-compatibility with Landscape Auto Material and Physical Water Surface.

Technical Details

Number of Blueprints: 2

Full feature list:

• Dynamic, volumetric stratus clouds with fully customizable lighting, shading and shaping parameters

• Full time of day system with controllable speed options, affecting customizable sun, moon, sky, dynamic & static clouds, volumetric height fog, and stars; manually set all values in system or let system live and breath on it’s own

• Cardinal directional wind

• Support for HDRi Skydome textures for hi resolution static skies

• Customizable starsheet with flickering and simulated earth rotation

• Customizable advanced starfield with nebula generator

• Customizable rain and snow that falls based on probability and conditional checks and accumulates in uncovered spaces and doesn’t in covered spaces

• Customizable procedural lightning shaping and placement with spatialized thunder audio

• Customizable seasons that can pass at runtime and affect temperature and precipitation chances

• Customizable loadable/saveable weather patterns

• Fully automated calendar logic, with support for changing seasons by

month, as well as Northern & Southern Hemispheres.

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: Yes

 

Unreal Engine Marketplace – OrbitWeather&Seasons.rar (330MB)
Download

 

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